Naming Guide
From Sharune Wiki
Names play an important role in a mud based on roleplaying. Names like Butthead, Swordsmaster, Bob or Lucifer do not fit into the Sharune theme. There are many help files for names that you can read and get ideas from and the random name generator at the log in screen of the mud might help you if you have no ideas of what name you want to use.
In the world of Sharune we want every character to grow unique from the rest. We encourage roleplaying and therefor request you to make your choice of name as original as it can be. A good fantasy name will better integrate your character into the world of Sharune and help in the interaction with other players.
Below there is help for how to choose a suitable first name, last name and a title for your character.
Sharune is a roleplaying MUD where you can socialize with other players and adventure together. Your character's name has to be approved by the Gods of Sharune. This is done by us to maintain a roleplay atmosphere on the MUD. Please do your best to make up your own original fantasy name for your character. After all, it is more fun for yourself. You are not Conan, or Drizzt, you are not like them. Try this and maybe you discover that you can create a character with a better background or personality. If you stick with your character, develop, and perhaps become a powerful mage or warrior you will probably find that you are happy and proud that you made up the character's name yourself. Go out in the world and get a name for yourself!
Names are NOT acceptable if:
1. The name is ridiculous.
2. The name does not fit the race of the character.
3. The name is a real life word in any language.
4. The name is a real word backwards.
5. The name is a real life name in any language.
6. The name is stolen from something/somewhere/someone.
7. The name is not a fantasy name and do not fit into the
world of Sharune.
There is a name approval system in the character creation which will screen many of the bad names but some still get through when there is no one to review them and they get accepted automatically. If you have a bad name you will be asked to make up a new.
Below is a guide for most races in which you may use to aid yourself in naming your character appropriately.
Envaris
- The names of humans varies with time, different names comes and goes as fashion changes. Humans try to be different and dislike to have names that sound like other races' names, such as elves or Dwarves. Humans try to be unique with their names but try not to use complicated or long ones.
- Name Examples: Cevelon, Tagishia, Cherec, Vahk, Kurun, Fiora, Thoronon.
- Twargan Dwarves are a good, clannish people, proud of their heritage, and very closely knit. They are builders of stone, miners and forgers of metal and makers of fine ale. They take great pride in strength and battle prowess and their names often reflect this. Dwarven names never include the characters "z", "x", "q", or "kk". Dwarven first names are short -- two syllables -- and very strong sounding. Dwarven names should never be guttural or harsh.
- Name examples: Gruemor, Balur, Bomir, Bofkar, Gafgar.
- Halfer names are often short and easy to speak. They seldom use complicated names and prefer to make it as simple as possible, like the most other things in their lives. Halfers are known to use Z, U, and combination's of Fl and Tr, however do not limit themselves as such.
- Name Examples: Zopp, Grufl, Truwen
- Raukburhrums often use harsh names that sounds powerful. They are a proud people of boar men and their names are very important to them. When a raukburhrum reach a certain position(level 10) in their society they may join a clan, or house as they call it. It is very common for them to adapt the name of the house as a last name. Players can either choose one of the below last names or make up their own.
- Name examples: Bolgrung, Tarkaush, Kardram
- Mujuon names are like the elven names. Soft sounding and very lyrical. They usually contain letter combinations like "TH", "LH", or "AE". Mujuon names never include the characters "z", "x", or "q".
- Name examples: Aeshruin, Raeshain, Lhathashan, Kraenshuin.
- River-Fauns use names that are very lyrical, but not as soft sounding as the elven names. Their names contain three or more syllables and the letter "L" is ONLY used after a consonant. Vowel combinations such as "oi", "ae", "uo", "ai" are very common among the River-Fauns.
- Name Examples: Aesagara, Kuorglemdai, Segraekrion, Ykloidenden.
- Nexuphide names often have "aa", "ex", "x", "ph" and "xf". They are a strange magical race that inhabits the plane of nexus that lies between the existence of the material plane.
- Name Examples: Phaxexf, Exaphex, Xaaphaxf
- Elven names are soft sounding and very lyrical, they avoid using hard or harsh sounding names. Their names usually contain more than one syllable and if an elf has a short name is extremely soft sounding. Letter combination's such as "TH", "LH", and "AE" are very common in elven names. Elves do not combine the letters "OU" or use the characters "z", "q", or "x" which simply doesn't fit their way of pronunciation. Elven last names can either be similar to the first name, or made up from nature words such as stars, trees, lakes etc.
- Name Examples: Lohrandelarien, Eldathaelin, Vylahn, Loriaal, Aela, Naendain.
- Northmen often have fairly strong sounding earthen names. They tend not to be nomadic and often have names similar sounding to the surroundings in which a new one is born into, sometimes mixed with a family name trait passed down though generations, or similar sounding to that of an animal which, has great importance to them. The Northmen live in their own closely knit societies - clans or tribes, and have often have tribal names along with their family names. Northmen names are often fairly short, strong and have a deep earthen sound to them, but never include the characters "z", "x", "q" or "kk".
- Name Examples: Bardom, Gomdar, Jardra Lastname Examples: Bardom of the Wordia Tribe, Gomdar of the Zandar clan, Jardra Crowfoot, Ardok Bearpaw
- Gnomes are a peculiar race of the forest and often use short and fairly strange names. However, they never use silly names as they are proud of their existence.
- Name Examples: Gbi, Fossirox
- Centaur names are somewhat influenced by the elven names. Soft sounding and very lyrical. They usually contain letter combinations like "TH", "LH", or "AE". Centaur names never include the characters "z", "x", or "q".
- Name Examples: Andaeana, Lhaeynda, Aegond.
Draclanmore
- Orcs use brutal, harsh and gutteral sounding names. Strings like "ch" "kk" and "ck" can often be found in their names.
- Name Examples: Cvlask, Coroth, Gdrack
- Dark Elven names are like the Envarian elven names soft sounding and very musical. The soft parts usually contain the letters "TH", "LH", "AE", "AI" or "UI". The names always consist of two soft parts that are bound together by at least one, often two harsh or hard sounding parts such as "KR" or "SH".
- Name Examples: Aeshruin, Raeshain, Lhathashan, Kraenshuin.
- Deep dwarves are an evil race of dwarves that dwell in the Underworld. They area clannish people, proud of their heritage, and closely knit. Traders, miners,raiders and thieves by birth, they take pride in strength and battle prowess.Their names reflect this. Deep dwarven first names are long 4+ syllables) and strong sounding, although not particularly guttural or harsh.
- Name Examples: Grumzoruk, Trozkan
- Sphoraxuns are a reptilian race that inhabits the deep lava tubes of the Argammoth island. They talk in strange tongues which can almost be related to the speech of the Shaerokas of the Mohmbruhl mangroves. The Sphoraxuns often have "ch", "sph", "q", "x", "sz" and "xu" as part of the names.
- Name Examples: Atrichlu, Sziphorax, Quoraxu
- Goblins use short and simple names that may be guttural and somewhat strange sounding.
- Name Examples: Grobb, Snirchk, Fesblid, Slugnim
- Being a highly intelligent lizard-people the Shaerokas use a lisping language and dialects. They often use "ss" or "z" in their names and they can be fairly complicated and long.
- Name Examples: Silliss, Zarlass, Ssithliss
- Being a sneaky snake race, the Fessd'Tir, like the Shaeroka use a lisping language and dialects. They often use "ss" or "z" or "zs" in their names, but are often short.
- Name Examples: Zsors, Zilssil, Ssoryl
- Mindtearer names often have "aa", "ex", "x", "ph" and "xf". They are a strange magical race that inhabits the plane of nexus that lies between the existence of the material plane.
- Name Examples: Phaxexf, Exaphex, Xaaphaxf
- Trolls are dumb, simple creatures, with a guttural, harsh language and their names should be in such ways.
- Name Examples: Ulgh, Kralk, Kroblk, Chulza
- Cave trolls are rather unintelligent, hulking beasts that live in damp caves and tunnels of the underworld. Their names are very simplistic and tend to have an "earthen" sound to them.
- Name examples: Songor, Blunga, Nangar, Mortog.
- Being a humanoid spider-people the Arachnox use a lisping language very similar to that of the Shaeroka. They often start with the letter "a" or "e" and the use of "ss" or "z" in their names is very common. Their names are often much shorter than those of the Shaeroka and they never use "x" or "q" in their names.
- Name Examples: Azarsi, Erasiz, Aroliz, Yeraz, Sizirz.
